This is the first work I have been able to do on "Lost Pirates" since Friday. I decided to work on the focal point of the map first, the shipwreck. The most important part of building this section was that a player could enter the shipwreck via a door (not added yet) and be able to move around, but the space inside should be claustrophobic and tight. Because of this, it was going to be a little bigger than the concept drawing shows.
The terrain is indicated in this side shot of the boat.
This is a shot of inside of the boat without terrain. The sand will fill the bottom of the boat.
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